Robot Gentleman

based in Poznań, Poland


January 16th 2012


60 Seconds! Reatomized 60 Parsecs! 60 Seconds!



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Robot Gentleman Sp. z o.o.
Garbary 64, 61-758 Poznań, Poland


+48 882 062 429

Robot Gentleman


Robot Gentleman is the independent games developer, known for the atomic dark comedy adventures 60 Seconds! and 60 Parsecs!. If you've ever seen a robot in a top hat, that's probably one of ours! We are a joyful ensemble of developers who are keen on experimentation. Storytelling experimentation, that is! Captivating stories, bending design ideas and crossing boundaries is what we are after in our titles. Originally coming from both game development and filmmaking backgrounds, we've been fostering our robot culture to create the games we want the way we like, while also actively engaging with the global gamedev community and supporting the local indie scene in our home city of Poznań, Poland.



Robot Gentleman came out of a figurative indie garage, somewhere in Poland. Dominik Gotojuch was a AAA game developer. Juliusz Zenkner was a professional filmmaker.

60 Seconds!

Ever since they’ve met on an obscure special film effects forum 10 years earlier, they wanted to make games together. That chance came in 2013. A simple question “What would you do if you knew the world was about to end?” became an inspiration for the studio’s debut title 60 Seconds!. Both Juliusz and Dominik left their jobs and devoted all they could (sweat, tears, sanity - you name it) to get this unconventional genre bending game out the door. When the game released in 2015 they hoped it would sell just enough copies to keep their indie dream going. In a surprising twist it went slightly better. As of today the game sold over 4 million copies worldwide.

Robots, assemble!

This first success established Robot Gentleman’s reputation as a studio with ambitions to create twisted storytelling games on their own terms. Easily recognisable by their top hats and dapper outfits, the growing number of Robot developers had not forgotten their humble beginnings. Robots can often be met in the wild sharing their experiences at conferences, jams and festivals. Moreso, they co-founded the first Polish indie collective Pyramida Hub. When not working on their next game, they’re busy organising cultural and gaming events, supporting local art initiatives and causing creative disruptions wherever and whenever possible.


Robot Gentleman: Success in 60 Seconds

Matthew Handrahan, gamesindustry.biz

Poznan and the growth of Poland's Indie games scene

Sean Cleaver, MCV

The making of '60 Seconds!'

Matt Suckley, Pocket Gamer

Team & Long-term Collaborators

Creative & Tech Director

Dominik Gotojuch

Art Director

Juliusz Zenkner

Game Designer & Writer

Berenika Gotojuch

Lead 2D Artist & Animator

Mateusz Lewicz

Gameplay Engineer

Krzysztof Lewicki

Office Manager

Małgorzata Bronikowska

Studio Director

Łukasz 'Squallu' Winkel

Game Designer & Associate Technical Producer

Przemysław Kasprzak

Gameplay Engineer

Krystian Brych

QA Engineer

Małgorzata Nidecka

Lead Gameplay Engineer (Freelance)

Erwan Bancal

Gameplay Engineer (Freelance)

Yann Chazallon

Game Writer

Ben Gail

2D Artist & Animator

Agata Perszutów

Marketing Manager

Piotr Kułaga

Video Content Specialist

Iwona Kapuśniak

Community & Social Media Manager

Paulina Tomczyk

2D Artist

Yustina Sokolenko

Game Designer

Gabriel Korniejew

Pyramida Gallery Manager

Florentyna Macioszyk

2D Artist & Animator

Al Grotuz

2D Artist

V Kordeusz

Gameplay Engineer

Dzianis Yurkou

QA Engineer

Adrian Dziemdziela

R&D Engineer

Marcin Suchora

Gameplay Engineer

Mateusz Duber

Financial Comptroller

Konrad Ziemkowski

Robot Gentleman 2012- © All Rights Reserved.

developed by: Digitalexp & Robot Gentleman

designed by: slyz.pl

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