Robot Gentleman

Description

Robot Gentleman is an independent game developer, known for the atomic dark comedy survival adventures 60 Seconds! and 60 Parsecs!. If you've ever seen a robot in a top hat, that's probably one of ours! We are a driven ensemble of developers pursuing storytelling experiments, bending design ideas, and crossing genre boundaries. We’ve been fostering our robot culture to create the games we want, the way we like. Following the success of the 60! series, we have been developing new, unconventional projects, actively engaging with other creators, and supporting the art scene in our home city of Poznań.

History

Origins

Robot Gentleman came out of a figurative indie garage, somewhere in Poland. Dominik Gotojuch was a AAA game developer. Juliusz Zenkner was a professional filmmaker.

60 Seconds!

They had wanted to make games together ever since they met on a film special effects message board 10 years earlier. That chance came in 2013. A simple question, “What would you do if you knew the world was about to end?” inspired the studio’s debut title, 60 Seconds!. Juliusz and Dominik left their jobs and devoted all they could (sweat, tears, sanity - you name it) to get this unconventional, genre-bending game out the door. When the game was released in 2015, they hoped it would sell enough copies to keep their indie dream going. In a surprising twist, it went slightly better. As of today, the game has sold over 5 million copies worldwide.

Robots, assemble!

This first success established Robot Gentleman’s reputation as a studio with ambitions to create unconventional, storytelling games on their own terms. Easily recognisable by their top hats and dapper outfits, the growing number of Robot developers can often be met in the wild, sharing their experiences at conferences, jams, and festivals. Robot Gentleman was one of the co-founders of the first Polish indie collective, Pyramida Hub. When not working on their next game, they’re busy organising cultural and gaming events, supporting local art initiatives, and causing creative disruptions wherever and whenever possible.

Articles

Robot Gentleman: Success in 60 Seconds

Matthew Handrahan, gamesindustry.biz

Poznan and the growth of Poland's Indie games scene

Sean Cleaver, MCV

The making of '60 Seconds!'

Matt Suckley, Pocket Gamer

Team & Long-term Collaborators

Creative & Tech Director

Dominik Gotojuch


Art Director

Juliusz Zenkner


Game Designer & Writer

Berenika Gotojuch


Lead 2D Artist & Animator

Mateusz Lewicz


Gameplay Engineer

Krzysztof Lewicki


Office Manager

Małgorzata Bronikowska


Studio Director

Łukasz 'Squallu' Winkel


Game Designer & Associate Technical Producer

Przemysław Kasprzak


Gameplay Engineer

Krystian Brych


QA Engineer

Małgorzata Nidecka


Lead Gameplay Engineer (Freelance)

Erwan Bancal


Gameplay Engineer (Freelance)

Yann Chazallon


Game Writer

Ben Gail


2D Artist & Animator

Agata Perszutów


Video Content Specialist

Iwona Kapuśniak


Community & Social Media Manager

Paulina Tomczyk


Game Designer

Gabriel Korniejew


Pyramida Gallery Manager

Florentyna Macioszczyk


2D Artist & Animator

Al Grotuz


2D Artist

V Kordeusz


Gameplay Engineer

Dzianis Yurkou


R&D Engineer

Marcin Suchora


Gameplay Engineer

Mateusz Duber


Financial Comptroller

Konrad Ziemkowski


Producer

Kinga Snuszka


Art Director

Matt Cęckiewicz


QA Engineer

Jan Nowak


Porting / Software Engineer

Marcin Nowosad


Gameplay Engineer

François Zielinski


Porting / Software Engineer

Edyta Moeglich


2D Artist

Patrycja Ćmak


2D Artist

Karol Barski


Pyramida Gallery Manager

Martyna Plota


Robot Gentleman 2012- © All Rights Reserved.

developed by: Digitalexp & Robot Gentleman

designed by: slyz.pl

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