based in Poznań, Poland
25th May 2015
PlatformsSteam GOG iOS Android
60 Seconds! is a dark comedy atomic adventure of scavenge and survival. Collect supplies and rescue your family before the nuke hits. Stay alive in your fallout shelter. Make difficult decisions, ration food and hunt mutant cockroaches. And maybe survive. Or not.
We enjoy and appreciate the nuclear post-apocalypse theme as a driver for showing the struggles of humanity in the face of its degradation and likely fall. Many games that focus on the topic choose to start their plot in the "brave, new world" after the bombs fell. However, not many titles give the player a chance to experience the atomic apocalypse first hand. Such a scenario immediately evokes a simple, but a devastating question: “What would you do if you knew the world was about to end?”. This premise allowed us to organically develop the world, the storylines, and of course the gameplay, that together would form 60 Seconds!, as we know it today.
the suburbian nightmare of a nuke dropping down on your neighbourhood in this atomic, dark comedy set in 1950s.
any supplies, you will need to survive, and family members in a 60 second rush through your procedurally generated house.
for the worst. Don’t just grab arbitrary items, plan your survival and follow helpful tips from emergency broadcasts!
in a fallout shelter with whatever you brought with you. How many days will you last? Will everyone make it out alive?
what to do, when the post-apocalyptic world pushes you to the corner. Will you risk going outside? Who is not eating dinner, when barely any food is left? How do you deal with a mutant cockroach infestation?
Awards & Recognition
IndieCade Festival Official Selection, Finalist 2015 IndieCade
Indie Prize Singapore - Official Showcase and Nominee, 2017 Indie Prize Singapore
"Equal parts funny and distressing, 60 Seconds lets you tackle the end of the world your way"
Matt Suckley, Pocket Gamer
"This family degeneration simulator presents terrible scenarios in a way that is difficult to not laugh at."
Chris Shive, Hardcore Gamer
Tom Christiansen, Epic Brew
"It’s a cheery apocalypse!"
AJ Small, GameCritics.com
Monetization and streaming permission
Robot Gentleman consents to the use of video materials captured from our games for the purposes of producing your own videos focused on those games, such as previews, reviews, let's play videos or other gameplay based videos, to be published on your Youtube channel or streaming services. You are free to monetize such videos.We do not consent to the use of individual assets from our games, such as audio, images or other elements taken out of the game's context for the purposes of producing your own videos that do not focus on our games. However, if you are producing a video that either focuses on one of our games or concentrates on a wider phenomenon (for instance, discussing different games of a specific genre) and our game or studio is one of the topics of that discussion, you are free to use individual assets and monetize such videos, but you need to clearly identify and credit such assets in the video itself or in the video's description.For all videos concerning our games, please include a link to official websites of discussed games in the video itself or in the video's description.Use of Robot Gentleman logo and other studio specific assets of any kind is only allowed in videos that are produced in direct context to our games, unless a separate, individual consent is given.
About Robot Gentleman
Robot Gentleman is the independent games developer, known for the atomic dark comedy adventures 60 Seconds! and 60 Parsecs!. If you've ever seen a robot in a top hat, that's probably one of ours! We are a joyful ensemble of developers who are keen on experimentation. Storytelling experimentation, that is! Captivating stories, bending design ideas and crossing boundaries is what we are after in our titles. Originally coming from both game development and filmmaking backgrounds, we've been fostering our robot culture to create the games we want the way we like, while also actively engaging with the global gamedev community and supporting the local indie scene in our home city of Poznań, Poland.
More information on Robot Gentleman, our logo & relevant media is available here.
Programming, Design, Writing & Production
Art Direction, 2D Art, Design & Writing
Design, Writing & Testing
3D Art & Animations
Additional 3D Animations
Piotr Zając & Mikołaj Krawcow
Additional Sound Design
Writing & Review
Production, Design & Additional Programming
Shaïri Pringels & Marcin Charlicki & Mateusz Węglarz & Tadeusz Chmiel & Piotr Suchodolski & Kacper Fertacz & Piotr Kołakowski & Tomasz Wachnik & Mateusz Reszka & Piotr Jażdżyk & Wojciech Rogowski & Piotr Hamrol
Karolina Krawczyk & Anastazja Kulińska & Jakub Marszałkowski & Robert Podgórski & Roderick Murray-Smith